In video 2 of 3D Flag the Basics we'll learn how to create your first flag. We'll start from the very start so there is no need for past experience. Welcome to 3D Flag the basics. This 8 video course will walk you through everything you need to know to get started with Zaxwerks 3D Flag. Download the.. Zaxwerks 3D Flag is a plugin for After Effects that can turn any image into a waving flag. In this tutorial, you'll learn how to use a couple of After.. There are dozens of top and bottom end caps from decorative flag tips to highly detailed stands and wall attachments.
Create Your Own End Caps Not only does the program come with dozens of end caps, you can even create your own custom end cap. Materials Bin Use dozens of preset materials to quickly set up the flag fabric, flag pole, or the end caps. Material Editor With the new Material Editor panel, you can edit any existing material preset, or create your own material from scratch.
Use the gradient, noise and grid shaders in combination with Bump, Transparency and Reflectivity to create ultra-realistic materials. Flatten Using the Flatten control, you can turn a flag from a flat card to a waving flag, or have a flag turn into a flat image whenever you like. This is useful for creating transitions where the animation starts as a flat image then turns into a waving flag or vice versa.
The assigned layer will act as a wall or floor layer that the flag shadow falls on. Flag Images and Shapes 3D Flag gives you the ability to create flags of almost any color and shape. You can use an image, image sequence, or movie to color the flag. Also, by choosing an image with transparent areas, you can create flags that look like pennants and banners. Flagpoles Your flag may or may not have a flagpole. If your flag does have a pole, then you can choose one of the horizontal or vertical poles that come with 3D Flag — or you can install your own.
The flags may sit on any side of the flagpole but 3D Flag has a Quick Start menu that will help you attach your flag to your pole. Flagpoles do not have to be fixed in space. You may animate them as you would any other 3D object, adjusting the location and rotation. Make your flag wave in the air or simply rotate it into the correct orientation for your scene. There are many different types of cloth materials you can simulate with 3D Flag.
The motion of the flag is based on physics so keyframes are not needed to get realistic motion. When you want a very special introduction or backdrop, nothing makes it look more special than a majestic flag. After Effects. November 6, Highlights When you want a very special introduction or backdrop, nothing makes it look more special than a majestic flag. The cloth of the flag responds to wind, gravity and the movement of the pole. Apply different pictures on the front and back of the cloth Play movies on the cloth Create looping animations of any length Create curtains, roll-down and drop-down animations Keyframable wind speed, wind direction, and gravity Animate the position of the poles to wave your flag!
It is not compatible with any other host. Version 8. Stability fixes. Fixes some major crashes. Fixes a memory leak dealing with Motion Blur. Fixes an issue where some warning boxes wouldn't go away.
You can now use a single map for all reflections in the scene. Added global reflection rotation. By setting a rate of rotation the global reflection will keep moving so the reflections don't go dead when objects stop moving. Materials can now be dropped onto trusses and each truss can have its own material.
Added foreground compositing, so you can overlay screen UI or pre-rendered scene elements. Bug Fixes: Fixed memory leaks, especially when using motion blur or depth of field, that were causing crashes during long renders. Lots of stability fixes. On the Mac you can now load a project file by dragging the project file onto the application icon.
The split arrows now stick to the end of your cursor better. AutoSave files are now cleaned up better. Shape tools can now be used to draw custom profiles without crashing. Reflections using multiple shaders now render properly. Fragmented objects new render better using the OpenGL renderer. Stretched glows are no longer clipped. Selecting and editing objects that are children of other objects works better Version 8. Create hundreds of thousands of polygons without having to worry about slowdown.
Everything updates in real-time with texturing, lighting and shadows. Auto-Rendering- With Auto-Rendering, whenber you make any changes the scene automatically renders. No need to keep having to click the Render Test button to see what your objects look like. Depth of Field - Use Depth of Field to create highly realistic images where some objects are in focus while other objects are out of focus.
These objects can than be distributed using the distribution tools. Materials - Apply the same material or different materials to the instanced objects.
Randomization - Use our randomize controls to place objects in random positions instead of scattering objects one by one. Instanced Text- With instanced text, you can set the text to be instanced by character, word, or paragraphs. This lets you distribute walls of text to create amazing text backgrounds quickly and easily.
Normal Maps Applying Normal Maps - Our Material Editor gives you the ability to load either a noraml map or bump map to create realistic effects. Realistic Material Presets - Our material presets have been re-edited with normal maps for ever more realistic effects for your objects. Shadow lights - Create a light that doesn't affect your scene, but has the ability to cast shadows.
Note: Wireframe and hidden line rendering styles are no longer supported. If you have any old projects that are using wireframe or hidden line rendering, the material will render as a solid color instead.
You may use the Grid Shader as an alternative for Hidden Line rendering. Version 7. Fix with Flare color not displaying properly. Memory optimization to prevent out of memory issues.
Set up your lights to track objects, the camera and more. Use Fan controls for lights to fan out, or converge at a point. Work with Parallel, Point or Spot lights to create a realistic 3D environment. Lighting Fixtures - Dozens of lighting fixture presets. Variety of Trusses and Pipes - Create complex trusses such as box, triangular, rectangle trusses, or laced and ring pipes with a click of a button.
Lens Flares - Dozens of Lighting Flares can be used for any lighting effect. Contains a wide variety of flares to use for professional stage effects. Flare Editor. This lets you create extremely realistic glows and spikes to produce the perfect flare for your scene. Light Cones - Customize your light with dozens of different beams such as hard, soft, smooth, wash, and many other moody lights.
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